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Icewind Dale Best Racial Enemy

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  1. Home Forums D&D Games Forums Icewind Dale: Enhanced Edition Icewind Dale (Classic) Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to.
  2. Race: - The race of your character will determine what their base abilities can be as well as assign possible intrinsic talents such as infravision. Some restrictions in class selection may also apply, because game balance dictates that certain races are unsuitable for certain professions. Humans: Humans are the predominant race in faerun.

Icewind Dale Characters

Icewind Dale Best Racial Enemy
Racial
I'd make elves your racial enemy. That way, every time you pass a refelctive surface, you can freak out and beat yourself senseless. Yes, that's exactly what I'd do if I were you.
My second choice would be spiders because they are creepy. A good friend of mine used to walk around with a tarantula on her shaved head all the time. I avoided her that whole year until it was run over by a car (she dropped it in an intersection). If I could have made that car come a year sooner by choosing spiders as a racial enemy, I'd have done it.
Maybe, though, if your person is going to have a racial enemy, you should think of why? Make her have some awful childhood memory of a dog stealing her favorite sister. That would be really ruff, wouldn't it?
And, not that this makes any rational sense, but I think it might be a good idea to make Leprechauns your personal racial enemy. I know I have and it has helped me oh-so-much. You never know when one of those little bastards will come out from under a leaf and jump up and bite your ankles!
[ 03-28-2002, 02:28 AM: Message edited by: Katherine ]

Icewind Dale Miniatures

Icewind Dale Best Racial Enemy

Icewind Dale Best Racial Enemy Amongst

Icewind dale ii enhanced edition

  1. Home Forums D&D Games Forums Icewind Dale: Enhanced Edition Icewind Dale (Classic) Sorcerer's Place is a project run entirely by fans and for fans. Maintaining Sorcerer's Place and a stable environment for all our hosted sites requires a substantial amount of our time and funds on a regular basis, so please consider supporting us to.
  2. Race: - The race of your character will determine what their base abilities can be as well as assign possible intrinsic talents such as infravision. Some restrictions in class selection may also apply, because game balance dictates that certain races are unsuitable for certain professions. Humans: Humans are the predominant race in faerun.

Icewind Dale Characters

I'd make elves your racial enemy. That way, every time you pass a refelctive surface, you can freak out and beat yourself senseless. Yes, that's exactly what I'd do if I were you.
My second choice would be spiders because they are creepy. A good friend of mine used to walk around with a tarantula on her shaved head all the time. I avoided her that whole year until it was run over by a car (she dropped it in an intersection). If I could have made that car come a year sooner by choosing spiders as a racial enemy, I'd have done it.
Maybe, though, if your person is going to have a racial enemy, you should think of why? Make her have some awful childhood memory of a dog stealing her favorite sister. That would be really ruff, wouldn't it?
And, not that this makes any rational sense, but I think it might be a good idea to make Leprechauns your personal racial enemy. I know I have and it has helped me oh-so-much. You never know when one of those little bastards will come out from under a leaf and jump up and bite your ankles!
[ 03-28-2002, 02:28 AM: Message edited by: Katherine ]

Icewind Dale Miniatures

Icewind Dale Best Racial Enemy Amongst

Icewind Dale Best Racial Enemy

Thieves are a class available to player characters. 1 Description 2 Class Features 3 Class Kits 3.1 Assassin 3.2 Bounty Hunter 3.3 Shadowdancer 3.4 Swashbuckler May not wear armor heavier than studded leather. May not equip shields larger than bucklers. May only use the following weapons: long sword, short sword, katana, scimitar, dagger, club, quarterstaff, crossbow, shortbow, dart, sling. Begins Specialized (two slots) in Two-Weapon Style and may place a third slot into it. May select a racial enemy, which grants a +4 bonus to hit and damage rolls against the selected enemy race. May use the Tracking ability at will (once per round). Even with the Racial Enemy bonus, skeletons still resist all or all-1 (maybe all-2 sometimes) of an Archer's arrow damage (just tested using some Inferno Arrows and a magic bow). I guess you could use it with a blunt melee weapon, but that sort of seems like misusing an Archer.





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